Global Certificate in 3D Modeling: Next-Gen Game Art

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The Global Certificate in 3D Modeling: Next-Gen Game Art is a comprehensive course designed to equip learners with the essential skills required for successful careers in game design and development. This program focuses on the importance of 3D modeling, a critical component in creating immersive gaming experiences.

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In an industry projected to reach $256.9 billion by 2025, the demand for skilled 3D modelers has never been higher. This course offers practical, hands-on experience with industry-standard tools like Blender, empowering learners to create visually stunning assets and environments. By the end of this course, learners will have developed a strong portfolio, showcasing their abilities in 3D modeling, texturing, and rendering. These skills are not only essential for game art but are also highly valued in other fields, such as film, animation, architecture, and product design.

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โ€ข Introduction to 3D Modeling: Fundamentals of 3D modeling, basic concepts, and software familiarization.
โ€ข 3D Modeling Techniques: Polygon, NURBS, and Subdivision modeling, hard surface and organic modeling.
โ€ข Texturing and Materials: UV mapping, texture creation, and material setup for 3D models.
โ€ข Lighting and Rendering: Basic and advanced lighting techniques, global illumination, and ray tracing.
โ€ข Character Modeling and Rigging: Creating and rigging characters for animation.
โ€ข Environment Modeling: Creating and optimizing environments, assets, and props.
โ€ข Game Engines and Integration: Importing and optimizing 3D models in game engines like Unreal Engine and Unity.
โ€ข PBR (Physically Based Rendering): Understanding and implementing PBR materials and textures.
โ€ข Next-Gen Art Techniques: Advanced shader techniques, real-time rendering, and VFX.

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GLOBAL CERTIFICATE IN 3D MODELING: NEXT-GEN GAME ART
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ๅญฆไน ่€…ๅง“ๅ
ๅทฒๅฎŒๆˆ่ฏพ็จ‹็š„ไบบ
London School of International Business (LSIB)
ๆŽˆไบˆๆ—ฅๆœŸ
05 May 2025
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