Advanced Certificate in Gamified History: Results-Oriented

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The Advanced Certificate in Gamified History is a cutting-edge certificate course that combines history education with gamification techniques. This course is essential for educators, historians, and instructional designers seeking to engage learners in interactive and immersive ways.

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AboutThisCourse

With the rise of edtech and online learning, there is an increasing demand for professionals who can design and implement gamified content to boost student engagement and improve learning outcomes. This course equips learners with the skills to create gamified history modules, making them highly valuable in the education industry. By the end of this course, learners will be able to design and develop gamified history content, evaluate the effectiveness of gamified learning, and apply gamification principles to other subjects. This course not only provides learners with essential skills for career advancement but also transforms the way history is taught and learned.

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โ€ข Gamified History Curriculum Development: This unit will cover the process of creating engaging and effective gamified history curriculums that meet the needs of diverse learners. It will include topics such as learning objectives, assessment strategies, and game design principles.

โ€ข Historical Thinking and Gameplay: This unit will explore the connection between historical thinking skills and gameplay. Students will learn how to analyze primary and secondary sources, develop historical arguments, and evaluate the credibility of information within a gamified learning environment.

โ€ข Gamification and Motivation: This unit will examine the role of gamification in motivating learners and promoting engagement. Students will learn about different types of motivation, such as intrinsic and extrinsic motivation, and how to design gamified activities that foster a love of learning.

โ€ข Digital Tools for Gamified History: This unit will introduce students to a variety of digital tools and platforms that can be used to create gamified history activities. Students will learn how to use these tools to create interactive simulations, quizzes, and other gamified learning experiences.

โ€ข Accessibility and Inclusivity in Gamified History: This unit will explore the importance of accessibility and inclusivity in gamified history. Students will learn how to design gamified activities that are accessible to all learners, including those with disabilities, and how to create inclusive learning environments that celebrate diversity.

โ€ข Evaluation and Assessment in Gamified History: This unit will cover the process of evaluating and assessing gamified history activities. Students will learn how to use formative and summative assessment strategies to measure student learning and how to use data to improve instructional design.

โ€ข Gamified History in Practice: This unit will provide students with the opportunity to apply what they have learned in previous units to create their own gamified history activities. Students will work in groups to design, implement, and assess a gamified history activity, with feedback and guidance from the instructor.

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EntryRequirements

  • BasicUnderstandingSubject
  • ProficiencyEnglish
  • ComputerInternetAccess
  • BasicComputerSkills
  • DedicationCompleteCourse

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FastTrack GBP £140
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AcceleratedLearningPath
  • ThreeFourHoursPerWeek
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StandardMode GBP £90
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FlexibleLearningPace
  • TwoThreeHoursPerWeek
  • RegularCertificateDelivery
  • OpenEnrollmentStartAnytime
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  • DigitalCertificate
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ADVANCED CERTIFICATE IN GAMIFIED HISTORY: RESULTS-ORIENTED
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London School of International Business (LSIB)
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05 May 2025
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