Certificate in 3D Modeling and Texturing for Games
-- ViewingNowThe Certificate in 3D Modeling and Texturing for Games is a comprehensive course designed to equip learners with the essential skills required in the game development industry. This program focuses on 3D modeling, texturing, and visual design for games, making it an ideal choice for aspiring game artists and developers.
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⢠Introduction to 3D Modeling and Texturing: Basics of 3D modeling, polygons, meshes, and texturing.
⢠3D Modeling Software: Overview and hands-on training of popular 3D modeling software like Blender, Maya, or 3DS Max.
⢠Creating Low-Poly Models: Techniques for creating low-poly models for real-time game rendering.
⢠UV Mapping: Understanding and applying UV mapping for texturing 3D models.
⢠Texturing Techniques: Techniques for creating and applying high-quality textures.
⢠Normal and Specular Maps: Creating and using normal and specular maps for enhanced visuals.
⢠Game Engines and Model Importing: Integrating 3D models into game engines such as Unity or Unreal Engine.
⢠Optimizing Models for Game Performance: Techniques for optimizing 3D models for efficient game performance.
⢠3D Animation for Games: Basic principles of 3D animation and rigging for use in games.
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