Masterclass Certificate in Managing Game Projects for Mental Health

-- ViewingNow

The Masterclass Certificate in Managing Game Projects for Mental Health is a comprehensive course designed to equip learners with essential skills for managing game projects that focus on mental health. This course is crucial in today's world, where the prevalence of mental health issues is on the rise, and the use of games as a tool for mental health intervention is gaining popularity.

5.0
Based on 7,252 reviews

2,130+

Students enrolled

GBP £ 140

GBP £ 202

Save 44% with our special offer

Start Now

ใ“ใฎใ‚ณใƒผใ‚นใซใคใ„ใฆ

The course covers various topics, including game design, project management, mental health intervention, and game evaluation. Learners will gain hands-on experience in managing game projects, working with mental health professionals, and evaluating the impact of games on mental health. Upon completion of the course, learners will be equipped with the skills necessary to manage game projects that positively impact mental health, making them highly valuable in the gaming industry. The demand for mental health games is increasing, and this course offers learners an opportunity to be at the forefront of this growing field.

100%ใ‚ชใƒณใƒฉใ‚คใƒณ

ใฉใ“ใ‹ใ‚‰ใงใ‚‚ๅญฆ็ฟ’

ๅ…ฑๆœ‰ๅฏ่ƒฝใช่จผๆ˜Žๆ›ธ

LinkedInใƒ—ใƒญใƒ•ใ‚ฃใƒผใƒซใซ่ฟฝๅŠ 

ๅฎŒไบ†ใพใง2ใƒถๆœˆ

้€ฑ2-3ๆ™‚้–“

ใ„ใคใงใ‚‚้–‹ๅง‹

ๅพ…ๆฉŸๆœŸ้–“ใชใ—

ใ‚ณใƒผใ‚น่ฉณ็ดฐ

โ€ข Unit 1: Introduction to Game Project Management for Mental Health
โ€ข Unit 2: Understanding Mental Health and Game Design
โ€ข Unit 3: Project Planning and Scheduling for Therapeutic Games
โ€ข Unit 4: Stakeholder Management and Communication in Game Development for Mental Health
โ€ข Unit 5: Risk Management and Quality Assurance in Game Projects for Mental Health
โ€ข Unit 6: Game Production and Team Management for Mental Health Professionals
โ€ข Unit 7: Marketing, Distribution, and Monetization Strategies for Mental Health Games
โ€ข Unit 8: Post-launch Support, Analytics, and Continuous Improvement
โ€ข Unit 9: Legal and Ethical Considerations in Mental Health Game Projects
โ€ข Unit 10: Case Studies and Best Practices in Managing Game Projects for Mental Health

ใ‚ญใƒฃใƒชใ‚ขใƒ‘ใ‚น

ๅ…ฅๅญฆ่ฆไปถ

  • ไธป้กŒใฎๅŸบๆœฌ็š„ใช็†่งฃ
  • ่‹ฑ่ชžใฎ็ฟ’็†Ÿๅบฆ
  • ใ‚ณใƒณใƒ”ใƒฅใƒผใ‚ฟใƒผใจใ‚คใƒณใ‚ฟใƒผใƒใƒƒใƒˆใ‚ขใ‚ฏใ‚ปใ‚น
  • ๅŸบๆœฌ็š„ใชใ‚ณใƒณใƒ”ใƒฅใƒผใ‚ฟใƒผใ‚นใ‚ญใƒซ
  • ใ‚ณใƒผใ‚นๅฎŒไบ†ใธใฎ็Œฎ่บซ

ไบ‹ๅ‰ใฎๆญฃๅผใช่ณ‡ๆ ผใฏไธ่ฆใ€‚ใ‚ขใ‚ฏใ‚ปใ‚ทใƒ“ใƒชใƒ†ใ‚ฃใฎใŸใ‚ใซ่จญ่จˆใ•ใ‚ŒใŸใ‚ณใƒผใ‚นใ€‚

ใ‚ณใƒผใ‚น็Šถๆณ

ใ“ใฎใ‚ณใƒผใ‚นใฏใ€ใ‚ญใƒฃใƒชใ‚ข้–‹็™บใฎใŸใ‚ใฎๅฎŸ็”จ็š„ใช็Ÿฅ่ญ˜ใจใ‚นใ‚ญใƒซใ‚’ๆไพ›ใ—ใพใ™ใ€‚ใใ‚Œใฏ๏ผš

  • ่ชๅฏใ•ใ‚ŒใŸๆฉŸ้–ขใซใ‚ˆใฃใฆ่ชๅฎšใ•ใ‚Œใฆใ„ใชใ„
  • ่ชๅฏใ•ใ‚ŒใŸๆฉŸ้–ขใซใ‚ˆใฃใฆ่ฆๅˆถใ•ใ‚Œใฆใ„ใชใ„
  • ๆญฃๅผใช่ณ‡ๆ ผใฎ่ฃœๅฎŒ

ใ‚ณใƒผใ‚นใ‚’ๆญฃๅธธใซๅฎŒไบ†ใ™ใ‚‹ใจใ€ไฟฎไบ†่จผๆ˜Žๆ›ธใ‚’ๅ—ใ‘ๅ–ใ‚Šใพใ™ใ€‚

ใชใœไบบใ€…ใŒใ‚ญใƒฃใƒชใ‚ขใฎใŸใ‚ใซ็งใŸใกใ‚’้ธใถใฎใ‹

ใƒฌใƒ“ใƒฅใƒผใ‚’่ชญใฟ่พผใฟไธญ...

ใ‚ˆใใ‚ใ‚‹่ณชๅ•

ใ“ใฎใ‚ณใƒผใ‚นใ‚’ไป–ใฎใ‚ณใƒผใ‚นใจๅŒบๅˆฅใ™ใ‚‹ใ‚‚ใฎใฏไฝ•ใงใ™ใ‹๏ผŸ

ใ‚ณใƒผใ‚นใ‚’ๅฎŒไบ†ใ™ใ‚‹ใฎใซใฉใ‚Œใใ‚‰ใ„ๆ™‚้–“ใŒใ‹ใ‹ใ‚Šใพใ™ใ‹๏ผŸ

WhatSupportWillIReceive

IsCertificateRecognized

WhatCareerOpportunities

ใ„ใคใ‚ณใƒผใ‚นใ‚’้–‹ๅง‹ใงใใพใ™ใ‹๏ผŸ

ใ‚ณใƒผใ‚นใฎๅฝขๅผใจๅญฆ็ฟ’ใ‚ขใƒ—ใƒญใƒผใƒใฏไฝ•ใงใ™ใ‹๏ผŸ

ใ‚ณใƒผใ‚นๆ–™้‡‘

ๆœ€ใ‚‚ไบบๆฐ—
ใƒ•ใ‚กใ‚นใƒˆใƒˆใƒฉใƒƒใ‚ฏ๏ผš GBP £140
1ใƒถๆœˆใงๅฎŒไบ†
ๅŠ ้€Ÿๅญฆ็ฟ’ใƒ‘ใ‚น
  • ้€ฑ3-4ๆ™‚้–“
  • ๆ—ฉๆœŸ่จผๆ˜Žๆ›ธ้…้”
  • ใ‚ชใƒผใƒ—ใƒณ็™ป้Œฒ - ใ„ใคใงใ‚‚้–‹ๅง‹
Start Now
ใ‚นใ‚ฟใƒณใƒ€ใƒผใƒ‰ใƒขใƒผใƒ‰๏ผš GBP £90
2ใƒถๆœˆใงๅฎŒไบ†
ๆŸ”่ปŸใชๅญฆ็ฟ’ใƒšใƒผใ‚น
  • ้€ฑ2-3ๆ™‚้–“
  • ้€šๅธธใฎ่จผๆ˜Žๆ›ธ้…้”
  • ใ‚ชใƒผใƒ—ใƒณ็™ป้Œฒ - ใ„ใคใงใ‚‚้–‹ๅง‹
Start Now
ไธกๆ–นใฎใƒ—ใƒฉใƒณใซๅซใพใ‚Œใ‚‹ใ‚‚ใฎ๏ผš
  • ใƒ•ใƒซใ‚ณใƒผใ‚นใ‚ขใ‚ฏใ‚ปใ‚น
  • ใƒ‡ใ‚ธใ‚ฟใƒซ่จผๆ˜Žๆ›ธ
  • ใ‚ณใƒผใ‚นๆ•™ๆ
ใ‚ชใƒผใƒซใ‚คใƒณใ‚ฏใƒซใƒผใ‚ทใƒ–ไพกๆ ผ โ€ข ้š ใ‚ŒใŸๆ–™้‡‘ใ‚„่ฟฝๅŠ ่ฒป็”จใชใ—

ใ‚ณใƒผใ‚นๆƒ…ๅ ฑใ‚’ๅ–ๅพ—

่ฉณ็ดฐใชใ‚ณใƒผใ‚นๆƒ…ๅ ฑใ‚’ใŠ้€ใ‚Šใ—ใพใ™

ไผš็คพใจใ—ใฆๆ”ฏๆ‰•ใ†

ใ“ใฎใ‚ณใƒผใ‚นใฎๆ”ฏๆ‰•ใ„ใฎใŸใ‚ใซไผš็คพ็”จใฎ่ซ‹ๆฑ‚ๆ›ธใ‚’ใƒชใ‚ฏใ‚จใ‚นใƒˆใ—ใฆใใ ใ•ใ„ใ€‚

่ซ‹ๆฑ‚ๆ›ธใงๆ”ฏๆ‰•ใ†

ใ‚ญใƒฃใƒชใ‚ข่จผๆ˜Žๆ›ธใ‚’ๅ–ๅพ—

ใ‚ตใƒณใƒ—ใƒซ่จผๆ˜Žๆ›ธใฎ่ƒŒๆ™ฏ
MASTERCLASS CERTIFICATE IN MANAGING GAME PROJECTS FOR MENTAL HEALTH
ใซๆŽˆไธŽใ•ใ‚Œใพใ™
ๅญฆ็ฟ’่€…ๅ
ใงใƒ—ใƒญใ‚ฐใƒฉใƒ ใ‚’ๅฎŒไบ†ใ—ใŸไบบ
London School of International Business (LSIB)
ๆŽˆไธŽๆ—ฅ
05 May 2025
ใƒ–ใƒญใƒƒใ‚ฏใƒใ‚งใƒผใƒณID๏ผš s-1-a-2-m-3-p-4-l-5-e
ใ“ใฎ่ณ‡ๆ ผใ‚’LinkedInใƒ—ใƒญใƒ•ใ‚ฃใƒผใƒซใ€ๅฑฅๆญดๆ›ธใ€ใพใŸใฏCVใซ่ฟฝๅŠ ใ—ใฆใใ ใ•ใ„ใ€‚ใ‚ฝใƒผใ‚ทใƒฃใƒซใƒกใƒ‡ใ‚ฃใ‚ขใ‚„ใƒ‘ใƒ•ใ‚ฉใƒผใƒžใƒณใ‚นใƒฌใƒ“ใƒฅใƒผใงๅ…ฑๆœ‰ใ—ใฆใใ ใ•ใ„ใ€‚
SSB Logo

4.8
ๆ–ฐ่ฆ็™ป้Œฒ