Advanced Certificate in 3D Game Art: Modern Techniques

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The Advanced Certificate in 3D Game Art: Modern Techniques is a comprehensive course designed to equip learners with the essential skills required in today's gaming industry. This course emphasizes the importance of 3D modeling, texturing, and animation techniques, keeping up-to-date with modern tools and software.

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About this course

By the end of this course, learners will have created a polished game art project, demonstrating their ability to contribute to AAA game titles or indie game studios.The gaming industry is rapidly growing, with a high demand for skilled 3D game artists. This course offers a direct pathway to a rewarding career in this field. Learners will master industry-standard software such as Maya, ZBrush, Substance Painter, and Unreal Engine. Upon completion, they will have a solid portfolio, showcasing their skills and expertise in 3D game art.

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Course Details

Advanced 3D Modeling: This unit covers advanced techniques in 3D modeling, including hard surface modeling, organic modeling, and character modeling.
UV Mapping and Texturing: This unit focuses on advanced UV mapping and texturing techniques, including UV layout, texture baking, and PBR workflow.
Game Engines and Real-time Rendering: This unit explores the use of game engines for real-time rendering, including Unreal Engine, Unity, and CryEngine.
Lighting and Rendering Techniques: This unit covers advanced lighting and rendering techniques, including global illumination, HDR lighting, and physical-based rendering.
Rigging and Animation: This unit covers rigging and animation techniques for 3D characters, including skin weighting, inverse kinematics, and facial animation.
Visual Effects (VFX) for Games: This unit explores the use of visual effects in games, including particle systems, fluid dynamics, and destructible environments.
Game Art Pipeline and Production: This unit covers the game art production pipeline, including asset management, scheduling, and collaboration.
Emerging Trends in Game Art: This unit explores emerging trends in game art, including virtual reality, augmented reality, and real-time ray tracing.
Portfolio Development and Career Strategies: This unit covers best practices for portfolio development and career strategies for 3D game artists.

Career Path

Entry Requirements

  • Basic understanding of the subject matter
  • Proficiency in English language
  • Computer and internet access
  • Basic computer skills
  • Dedication to complete the course

No prior formal qualifications required. Course designed for accessibility.

Course Status

This course provides practical knowledge and skills for professional development. It is:

  • Not accredited by a recognized body
  • Not regulated by an authorized institution
  • Complementary to formal qualifications

You'll receive a certificate of completion upon successfully finishing the course.

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Sample Certificate Background
ADVANCED CERTIFICATE IN 3D GAME ART: MODERN TECHNIQUES
is awarded to
Learner Name
who has completed a programme at
London School of International Business (LSIB)
Awarded on
05 May 2025
Blockchain Id: s-1-a-2-m-3-p-4-l-5-e
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